Kane Thomas
Product Engineer
About Me
I enjoy designing & coding products from zero to one. I have been building mobile apps in React Native for the past 7 years. I cofounded Gamebytes (YC S19) where I led mobile app and web game development. For the past year I have been pursuing independent app development.
Timeline
• 2023 - Now: Independent consumer app developer
• 2019 - 2023: Cofounder & CTO of Fadmania (YC S19). We built consumer social apps, most notably Gamebytes 3.5m+ downloads
• 2015 - 2019: University of Virginia
Gamebytes
Gamebytes is a collection of multiplayer games played directly in iMessage. I led game development for all 16 games, which are web based games created with the Playcanvas game engine. Hundreds of millions of gamebytes messages have been sent.
iMessage Games
3.5+ Million Downloads
16 Mini-games
Clique
Clique is a stories focused social app for you and your 8 closest friends. The app opens directly to a stories feed that is familiar if you've used Instagram. The post creator is built from scratch using React Native Skia. It includes features such as sticker positioning with rotation and axis locking, multi-line text background wrapping, animated font scaling slider, client side video composition using ffmpeg, and background uploading with resumable uploads over TUS.
Close Friend Stories
Post Creator
Rep Pics
Rep Pics is a gym checkin logger. Unlike other gym apps, the only thing you log is a picture of you at the gym. Users can flex their checkins through a variety of stickers built for instagram and snapchat story sharing.
Gym Calendar
Instagram Stickers
Stages
Stages was a mobile first live streaming platform featuring a drag and drop live stream builder. Users could create unique live stream environments with drag and drop elements like pictures, gifs, guest callers, countdowns, youtube videos and more.